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Accessing Oculus Quest controller sensor data while a 3rd party application is running

BIITLAB
Honored Guest
I want to log and access
raw sensor data of the VR heatset when a 3rd party application is running.

I know that these raw sensor data can be accessed from a unity application,
which I have done so. But I want to access them when a 3rd party application
(where I dont have access to the source code). Is it possible to do it?

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