08-29-2021 10:34 PM
Hi, I've gotten the new passthrough API in Unity to work in my app. I have it turning on at the start, but I'd like to turn it off programmatically later. I tried setting the isInsightPassthroughEnabled property to false on OVRManager, but my app freezes when I do this. No clues were printed to the logs when the freeze happens... Is this a known issue? Has anyone else been able to get passthrough turning on and off at runtime? thanks!
08-30-2021 06:35 PM
The developer of "Cubism" has been experimenting with passthrough and got it to turn on/off. You might be able to ask them what the secret is on Twitter?
https://twitter.com/tovanbo/status/1428103284569645072?s=20
(Cubism is a great app, BTW)