The twitter post linked below says that the V34 SDK release was planned for yesterday and there is a big Facebook Presence Platform / SparkAR Hackathon that started today - I dont see how you can get started with the Presense Platform if it hasn't been released yet... I have been watching developer.oculus.com ALL DAY yesterday and this morning anxiously awaiting the release.
Yeah - from what I understand, any passthrough app created with the experimental passthrough API (v33) has to be recompiled with the new PUBLISHED passthrough API in v34 (that we are waiting for) before it will work on Quest software V34 or above - but of course, we don't know exactly how the API has changed. 😞
AND.... your app looks terrific! Can you describe the process you used to generate your occlusion geometry? Maybe we can friend-up and discuss it in some VR destination.