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ETA on SDK v34?

roydmagnuson
Protege

Hey all - since passthrough API is totally broken with SDK 33 and Quest OS 34...is there a publicly stated ETA for SDK 34 release? I saw a tweet somewhere that it would be "Monday" (as in, 10/8 - yesterday), but that has on

34 REPLIES 34

yeah - I am suspecting something bad/sad/big happened 

I signed up for the Hackaton and was really excited about starting on my project.

 

MinusEB
Honored Guest

I have no information as to what's *actually* going on, but I booted up my device and PC today, and received v34 on my Quest 2, and v35 on the PC app.  

 

 

Yeah - I have v34 on the Quest and I think v34 on the desktop app. The SDK still being at v33 is 😞 😞 😞 

Sounds like it is delayed until tomorrow, 11/11.

https://twitter.com/neelbedekar/status/1458488991569747974?s=21

Thanks for posting this! I'm watching that blog, but I didn't catch that! 

imvirtual
Explorer

It is out on the Unity Asset Store now (but still not for download in the developer tools/Oculus site...)

Anonymous
Not applicable

FYI -- for anyone watching this thread, v34 is available -- and Unity "Oculus Integration" has also been updated. Woot! Build a new project and confirmed that passthrough is back baby!! 🙂 Now non-experimental...

 

https://assetstore.unity.com/packages/tools/integration/oculus-integration-82022

jo78970
Protege

Awesome! Are we able to submit passthrough games to the Oculus App lab / Oculus Store?