I am developing a game in Unity. I do not have a strong enough computer to support Oculus link so to test the app I must hit build and run and install the apk into my Oculus Quest 2 with my link cable. This has worked fine until recently, the .apk file has gotten to be over 1 gigabyte and the app is stuck loading endlessly. I have read before the apk should not be more than 1 gb. Is there a way to split up the apk and install it on the headset through Unity?