Noticing when finishing up our last levels that the builds no longer work after loading onto Quest. Seems to be a threshold after 2GB, but I see so many games above 2GB in the store. Curious how we can test our full game builds and package this correctly to be able to work on the quest 2 headset, our game will be around 2..8GB at the finish.
Thank you in advance
Solved! Go to Solution.