I am trying to implement Mixed Reality Capture in my Quest app.
I am using Unity 2019.3.0f6, the newest Oculus integration plugin from Asset Store and Oculus XR plugin v1.3.4 installed via Unity Package Manager.
Also, I have tried an older version of Unity and older Oculus plugins
But I'm still facing the same problem - "virtual" oculus controllers (hands) positions not mutches with the"live" trackers - it looks like a virtual capture camera sits upper my head. But, when I run the "Mixed reality capture" app on my oculus, and run OBS, the real oculus controllers positions mutches with the virtual