04-27-2020 05:26 PM
05-04-2020 12:00 PM
05-05-2020 05:55 AM
05-18-2020 11:05 AM
adb shell setprop debug.oculus.textureWidth 512
and adb shell setprop debug.oculus.textureHeight 512
. In the end, I went back to OpenGL for the purposes of obtaining a capture, and just hope that can get me far enough.