01-11-2021 06:27 AM
07-19-2021 07:32 PM
Hey man, have you figure out how to make the "Is Guardian Configured" work? I'm trying to find everywhere for this and nobody got a final solution.
Did the guys at Oculus reply to your ticket?
07-19-2021 08:19 PM
I was told its on the TODO list but that was a while ago.
07-20-2021 06:17 AM
In my case, I was using "Is Guardian Configured" as a condition to launch a debug mode, where I'd see a 2x2m black outline around the player, which I never got to work viewing VR through Oculus link.
However, later, when I launched the app onto my headset, I *did* get the Debug Mode and could see the black square outline, so I believe Is Guardian Configured does not work through Oculus Link and must be called natively.
Also, I had not done my Data Use Checkup when I originally asked, so be sure to do that as well.
01-31-2022 04:41 PM
Hi Rowdywabbid, could you point me to that ticket or is it private?
I'm having the same issue, but like to stick to Quest 2 + air link, not Quest native.
I like to see if there are any updates.
Thanks.
03-08-2022 12:12 PM - edited 03-08-2022 12:13 PM
Added a GitHub issue to Oculus-VR/UnrealEngine Repository. https://github.com/Oculus-VR/UnrealEngine/issues/161