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Unable to save anchors

darkveins_
Level 3

OVRAnchor.Save() always returns false, indicating failure.

I'm using the SpatialAnchor example scene from the Oculus Integrations package.
Passthrough is working, and anchor creation is working.

-Unity 2022.1.16

-Oculus Integrations v43
-Oculus Quest 2 (dev mode enabled, experimental mode enabled)
-il2cpp, ARM64

In the log, there's an AnchorPersistenceIpcRuntimeServer error saying my package is not trusted and the save was aborted.


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Update: SOLVED!

I had to connect the device to wifi. After which I was prompted to do all this Meta account setup. 

(Note that it's not a new device, but I guess Meta rolled out some account updates)

1 ACCEPTED SOLUTION

Accepted Solutions

darkveins_
Level 3

Solved.

I had to connect the device to wifi. After which I was prompted to do all this Meta account setup. 

View solution in original post

1 REPLY 1

darkveins_
Level 3

Solved.

I had to connect the device to wifi. After which I was prompted to do all this Meta account setup.