I want to make a VR application where I have 2 players run on same app (local multiplayer game)
1. Player 1 use PC (mouse/touchscreen)
2. Player 2 use Quest 2.
Some time we need input from player 1, some time we need input from player 2. Some time both of player need input at same time.
Is it possible to implement those kind of input with Quest 2?
Can we detect which input is from mouse/touchscreen, which it put is from controllers?
Thank you alot