Quest Development
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When connecting Quest 2 to PC it gets static

Whenever I connect my Oculus Quest 2 to my PC using the cable or the air link, the screen becomes very staticky. I've tried changing the resolution and graphics, but it didn't work. Does anyone have ideas or know how I can fix this?

5k4lar by Level 2
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AppSW on Unity 2021

Hi All! In the documentation of AppSW (Application Space Warp) ( it is stated that compatibility with Unity 2021 was very close.Is there any place I can track the progress of that? Or is the...

Resolved! 48-62 FPS acceptable?

I've been developing a VR space shooter game for the better part of a year now, and I've finally taken a good look at the OVR metrics tool for measuring performance.Unfortunately, I've found that even when material batching everything in the game, I ...

ADB not running logcat properly

Adb does not seem to be behaving properly with my quest 2. Windows 10, connecting over wifi. I plugged the quest in with USB, did an adb devices and the quest was listed. I ran:adb tcpip 5555 and then unplugged the quest I ran adb connect IPaddress a...

crossmr by Level 4
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ODH 2.1.0 Proximity Sensor Loading Bug

I had a bug where I could not disable the Quest 2 Proximity Sensor from ODH (Windows). Was stuck on a spinning LOADING... cycle Tried:Followed what the forums suggestedUpdated Oculus Software on deviceUpdated all SDKs via ODHNothing worked. What Work...

VTDA by Level 2
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Development on Apple silicon M1 pro/max chips

Hi guys, two questions about development on new Apple M1 pro/max macbooks:Is it possible to connect/detect Oculus and render VR application using internal GPU?Is it possible to remote debug VR application (using Chrome debug or other tools)?

spinlud by Level 2
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Calling ALL Game Creators

Can we get some learning games for our school aged children? Something like a letter/number recognition. Math equation race game. Something fun, interactive, multi-player, fun & bright. Who can create LEARNING games that kids actually WANT to PLAY?? ...

Casting from Q2 to phone on secondary account?

My partner is the Admin/primary account on the Quest 2. He can connect his phone on the app and cast just fine, so I can watch him play from his phone. But if I want to play on my account, the secondary, he can’t watch me play.We can’t cast via my ac...

Spectator Camera for Casting

Hey All, I've been trying to get the Oculus Spectator mode ( working, but I can't even get the example scene to work. The switch between first-person view and spectator view doe...

Justvdl by Level 2
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Quest 2 Touch Controller Emulation

Hey guys, more of a broad question looking for thoughts. I was wondering if it's possible to emulate the HID profile of the Quest 2 Touch Controllers. I wanted to write a program that allows something like the Virtuix Omni to work with Quest 2. I'm a...

Large Roomscale alternative for Oculus

Hello everyone! I am currently trying to develop a game where 4 people can enter 1 large room and play together in 1 lobby. The room is a set dimension because this game will only be “playable” at a certain location. With it being a large play area I...


If you could categorize third person games from first. It would really make things easier for people like myself looking for third person games only. Right now I buy a lot and return a lot looking for them. Thanks for your time.

Maskolo by Level 2
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Memory Error when opening the overlay menu

While monitoring the Android logs, and running my Unity Quest game, and pressing the Oculus button to open the overlay menu, I get this wierd memory error: error getting shared memory region, memory type: Controller, failed with Status(-1, EX_SECURIT...

SanCity by Level 4
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Quest brightness

Im already with the latest V33 and the brighness slider. But with the lowest brightness and darkmode on, its still burning my eyes! I need more lower brightness choice for keeping my eyes working and for the battery lifetime!There are already some ap...

Fxcher by Level 2
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In the year that I've had the Oculus 2, the browser keeps getting worse. Each iteration takes up more and more actual browser window real estate. First there were the double height tabs at the top of the window. Then there was a ridiculous and useles...