Quest Development
Share Quest-specific development feedback, issues, and challenges here!
Showing results for 
Search instead for 
Did you mean: 

Forum Posts

Strange OVROverlay movement.

I'm working on a Unity project that has odd behavior for OVROverlays. When in the Quest and looking at a stationary object with an OVROverlay component, turning the head causes the overlay to appear to move a small bit in that direction. The display ...

Cloud Sync Issues on Quest 1/2

Recently (since update v28/v29) more and more users seem to have issues with Cloud Sync not working properly and prevent the game to launch (loading forever, or making the game return to home after trying to launch).It seems to only be a small fracti...

Movable spotlights in UE4 on Quest 2

Has anyone here had issues getting movable spotlights working with the Quest? It's supposed to be an engine feature (when enabled) since version 4.22. On the Quest 1 they are working as expected in debug builds, but ISMs disappear when hit with the l...

Oculus Quest - Facebook Privacy Settings?

Hey, all.I've been searching around trying to find some details on how the mandatory Facebook integration is actually going to operate. You see, we are an education-focused development team and we know that educators will be dubious about mandatory F...

Sleep recenters my camera

I'm making a game in Unity for Quest 2 and I have a problem with the camera. If I'm positioned in a certain way in the game world and then takes of the headset long enought for it to go into sleep. When I put it on again a few seconds later everythin...

Advice on matchmaking

I have a game created for the quest using unity and Photon networking. I want to start implementing matching making and adding friends inviting friends.Should I be using the oculus matchmaking service or Photon networks matchmaking service? Why? Lost...

Cant access flies on Quest from connected PC

I am suddenly unable to access files on my quest when I connect it to my PC. Previously it would appear as a drive in explorer. I have tried rebooting both PC and Quest as well as turning permissions on and off on the Oculus side app. Nothing works. ...

Anonymous by Not applicable
  • 1 replies
  • 0 kudos

simple oculus render with c++ directx11

Hello, I'm currently in a VR dev internship and I struggle a bit to understand how does LibOVR works. To familiarize myself with it, I have to render a simple DirectX11 program to my Oculus Quest 2 (a simple triangle from the DirectX11 tutorials). Bu...

Unity: Entitlement Failing in Editor

Hi, Should I be able to have a successful entitlement check in the Editor while developing for Quest/Android?I have the AppID setCore is initialisedData Use Checkup is Complete for LeaderboardsAndroid build is signed, uploaded and working

sh0v0r by Level 3
  • 3 replies
  • 0 kudos

Pointer Pose implementation

Hi, for my Master's thesis, I'm implementing custom hand gestures and have been trying to derive a pointing direction from the bone positions and orientations provided by the hand tracking. The pointing direction I end up with is very unstable and sh...

Install APK directly from Oculus Quest

I want to download the APK to local storage within the app and install the APK to Quest.This method didn't work.GameObject.Find("TextDebug").GetComponent().text = "Installing App"; try { //Get Activity then Context AndroidJavaClass unityPlayer = new ...

How to obtain the "motion to photon" lantency?

I was using quest 2 and the Mobile native SDK. My question is how to measure the "motion to photon" lantency?I checked the OVR Metrics Stats( but failed to find it. Thank you.

weida02 by Level 2
  • 0 replies
  • 0 kudos

Legal organization name

Hi.I'm a brand new oculus quest 2 owner.Also a developer.I'd like to develop an app for it by hobby.No plans yet about going to the market with it.Question: can I give an organization name on the developer registration that not exists in real world? ...

adtewa by Level 2
  • 0 replies
  • 2 kudos

Phase Sync Issue

Hi,I have installed the latest Oculus Integration package 28.0 and using XR plugin management 4.0.5 and Oculus XR Plugin 1.9.1 for Quest 2 app. But after several import I am not able to find Phase Sync Option. Appreciate any support here.

Resolved! How do I say I support Quest 2 but not Quest 1?

HiI want my game to run on Oculus Quest 2 headsets, but I don't plan to support Oculus Quest 1 headsets. I'm developing in Unity. In the Unity Editor I have set Project settings -> XR Plug-in Management -> Oculus -> Target Devices to have Quest 2 tic...

Resolved! Developing apps and games for Quest using Unity3D

Hi, Now that Oculus has officially discontinued Oculus Quest,I need to know whether I can still develop apps and games for Oculus Quest using Oculus Unity3D SDK.I need to know if there is a deadline for the apps that can be uploaded to the Oculus Sto...