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I am trying to add a ray pointer from Oculus Hands to interact with UI. I managed to get the ray as shown in the screen capture below. However, as you can see, the laser pointer starts from the wrist position and aligned towards the right instead of pointing straight.

Appreciate your suggestion if you know how can I correct this to point forward?
Also, this laser pointer appears only on the right hand. Is there a way to change this?
Please see my settings in Unity below.

