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Audio levels for 360 video

exitzero
Honored Guest
Hi all,
I was wondering if anyone is having audio playback level issues using the Oculus Video app.  I have an ambisonic mix that plays fine overall but I find that I have to turn the volume almost to 100% in order to hear it as it was intended.  My highest peak is at -2db and my meters are at -17LKFS and -2TP.  I'm using the FB360 spatial workstation and muxing the audio with iffmpeg and the output seems fine, but once I put the video on the Gear VR and play it using the Oculus Video app, I have to turn it way up.
I'm not sure if this is the same case as Milk VR, but I will be trying it soon.

Are there any mastering level specs for the Gear VR or Oculus video app to consider?  Any help or insight would be appreciated.  Thanks!
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