10-16-2013 12:54 PM
03-19-2015 01:19 PM
03-19-2015 06:17 PM
03-26-2015 09:57 AM
"orbitalorb04" wrote:
I got this to work with the DK2. You have to make the resolution 948x1080 and make the oculus the primary display. Now my only problem is head tracking doesn't work. I'm begging one of you to find or make a DK2 headtracking support for morrowind. I will love you forever
06-10-2015 08:06 PM
"HeadClot" wrote:
Why are you not coding this for Open MW?
https://openmw.org/en/
"Ananas" wrote:"orbitalorb04" wrote:
I got this to work with the DK2. You have to make the resolution 948x1080 and make the oculus the primary display. Now my only problem is head tracking doesn't work. I'm begging one of you to find or make a DK2 headtracking support for morrowind. I will love you forever
Really? That's nice.
I guess you could try something like FreeTrack and then bind Oculus Rift to mouse movement. Other than that the only solution is to get Superllama to work with this again 😄
"dirtythekid" wrote:
What version of MGE did you use to get this working? I've tried MGE and MGE XE, but I can't seem to get either to display in stereo. Using a DK2 btw, and it's great new that you got it up and running Orbital.
06-15-2015 03:30 PM
06-17-2015 08:28 AM
06-23-2015 03:06 AM
06-25-2015 06:08 PM
06-25-2015 07:08 PM
06-30-2015 10:50 AM