04-07-2013 01:11 AM
09-06-2013 11:19 PM
09-10-2013 03:36 PM
09-14-2013 09:47 PM
09-27-2013 12:18 AM
09-29-2013 01:22 PM
09-29-2013 03:58 PM
09-29-2013 07:43 PM
"holophone3d" wrote:
Yea, still supporting it - just so little free time between work/fam and other projects. Does the cross eye support simply just involve flipping the left and right images?
If it's made for cross-eyed viewing, the left and right images would have to be reversed (and then lens correction applied). There is also the matter of making sure that those left and right images have the right separation to feel comfortable for your IPD and the Rift devkit's fixed lens separation, but maybe just maybe there is already a tool that can do all this.
VR Player perhaps? Or maybe the Oculus Overlay can do this?
09-30-2013 05:10 AM
"holophone3d" wrote:Not flipping but swapping them. If you flip them, the image is mirrored 😉
Does the cross eye support simply just involve flipping the left and right images?
10-06-2013 11:01 PM
10-07-2013 03:13 PM
"holophone3d" wrote:
Let me know how it works out for you. 😄