Maximum VR Movies The Ultimate Oculus VR App for watching Movies, this app is designed to do one thing well and that is play Video in VR Butter SMOOTH.
Updates will always be free MaxVR.exe is no longer signed by a certificate authority. Instead you can verify the latest version's integrity with the SHA256 Hash published on supersinfulsilicon.com
Features Preliminary support for HTC Vive, looking for beta testers - email me! Oculus DK2 Rift Support (Latest Oculus Runtime Required) Screens: Flat, Curved, 180 Panoramic, 180 Dish, Dome, 360 Panoramic, Spherical Panoramic, Customizable Dynamic Translate, Rotate, Scale, or move Screen Above / Below You Butter Smooth Playback, OpenCL Leveraged if OpenCL 1.2 Available Xbox 360 Controller Support Regular 2D, Side By Side(SBS), Over/Under Stereoscopic 3D Movie Support with Support for Full/Full and Half/Half Stereo 3D Video Types Theater Scene! Space, Scary, Sky Scenes! Dynamic Immersive Lighting Scene! Play's MKV, MK3D, MP4, AVI, M2TS, MPG, M4V, WEBM, TS, AVS Files - LAV Filters are only Supported / Tested MPO Images Supported, for conversion or creation use this excellent program: http://stereo.jpn.org/eng/stphmkr/ Subtitles Supported, requires XySubFilter (32bit): http://forum.doom9.org/showthread.php?t=168282 Also now has (experimental) support for AviSynth and SVP (Smooth Video Project)
I hope everyone enjoys it as much as I have been having fun developing it!
Built with latest OpenVR SDK. Should Set Oculus Rift to "Direct HMD Access from Apps"
I will be continually updating this BETA Release as time goes, it's a lot of fun to work on.
"Oculus Rift not detected issue" Please install Latest Oculus Runtime 0.4.4 - this is the reason for "Oculus Rift not detected issue." For any support inquires, or if you have any questions you can always email me and I will most definitely support you! As of Version 0.9.3 the latest Oculus Runtime 0.4.4 is REQUIRED. Also remeber to update the firmware on your Oculus Rift with the Config Utility.
Gumroad Customers - Some of you are clicking "Do Not Contact". This prevents you from getting the latest updates of MaxVR. You will not receive emails for product updates. Please don't check this option on your receipt / checkout process. For those of you that have done this please contact me via email or Gumroad directly to have this changed.
Version 1.4.0 Download should be sent to all customers for free download from Gumroad! Paypal Purchasers will also receive the update! Make sure you check your spam folder - it may show up there for some odd reason. Any issues, email me contact @ supersinfulsilicon.com or join the MaxVR #support Discord server!
Update 1.4.0 -----------------------+ MAJOR!!: Preliminary HTC Vive HMD support (not fully tested - looking for beta testers email: contact@supersinfulsilicon.com)
MAJOR!!: Changed to OpenVR (SteamVR), deprecated usage of Oculus SDK and is completely removed.
MAJOR: SMAA S2x (highest quality antialiasing) is the new default set in MaxVR.ini if performance problems arise, you can switch the setting in MaxVR.ini to SMAA 1x or off (not recommended)
MAJOR!!: a CPU with at least SSE4.1 is now required, AVX & AVX2 will also be used if CPU supports but is not required.
MAJOR!!: Updated compiler to Visual Studio 2017 Please install Microsoft Visual C++ Redistributable for Visual Studio 2017 (x86) available at: https://go.microsoft.com/fwlink/?LinkId=746571
MAJOR: Updated OpenCL SDK, please update Graphics Drivers MAJOR!!: Support NVIDIA OpenCL 1.2 Graphics driver, GPU acceleration now works for NVIDIA and as before AMD
MAJOR: Changed Database system used for Presets. HamsterDB went commercial. This unfortunately breaks any saved presets. LMDB is now used, and any saved presets for autoloading files will need to be regenerated. MAJOR: Removed / Deprecated MaxVR FMOD Based Experimental Audio Renderer (Resource Hog) NEW: Added key bindings to goto next / prev file in currently used directory. Fixed: Video Filenames with "SBS" "_LR" or "OU" "_TB" will set corresponding stereo mode automatically. MKV or MK3D files work as before if they have a "tag", otherwise the filename is used to set stereo mode. Fixed: Brighter lighting in Theater scene. Fixed: Mouse capture after moving window.
Update 1.2.9 Fixed: In-Rift Menu was not disappearing after inactivity Fixed: VSYNC Option removed, due to change in Oculus 0.6.0 SDK
Update 1.2.8 MAJOR Change: Updated to Oculus 0.6.0 SDK, 0.6.0 Oculus is now required. If you have any strange problems, please use previous version of MaxVR (1.2.7) and report bugs to me. NEW: Oculus 3D Audio Spatialization, MAXVR_AUDIO must equal 1 in MaxVR.ini to enable. Added: Presets will now save screen size, this is a breaking change for any currently saved video presets, database version changed. Fixed: Preset Saved User Position would not load and apply if scene was Theater Fixed: Loop now works in MaxVR Audio Renderer
Update 1.2.7 (Last Usage of Oculus 0.4.4 SDK) NEW: Support for SBS, Over/Under Images (JPG, PNG, GIF, etc), functions same as controls for videos. Does not apply to MPO Image Files. Fixed: New AVX2 Path for NV12->RGBA Color Conversion was pixelated due to shuffle intrinsic usage Fixed: Crash in MaxVR Audio Renderer in some rare cases
Update 1.2.6 Changed: Back by popular demand, the original Dome Screen, now labelled as "Dome (180 Infront)", new Dome is "Dome (DomeMaster)" Fixed: Usability with Regular Windows Menu in relation to video Paused or Playing State
Update 1.2.5 Fixed: NVIDIA Geforce Drivers 350.12, OpenCL 1.2 Support was Added By NVIDIA, however the Extension "cl_khr_d3d11_sharing" is currently not supported by their driver implementation.
Update 1.2.3 Added: AVX2 Path for NV12->RGBA Color Conversion Changed: SSE2 Path for NV12->RGBA Color Conversion to leverage SSE4.1 if available Changed: Dome Screen, Higher Resolution and now Defaults to being above the user. Fixed: Small Usability Changes, Additional Help Text
Update 1.2.2 NEW: MaxVR Audio Renderer, using FMOD Studio! Disabled (Default) in MaxVR.ini , Will be Enabled by Default when Bug-free. Please help me test the new MaxVR Audio Renderer. If you experience any problems, please send me an email with the MaxVR.g2log.log file You have to set MAXVR_AUDIO to equal 1 for MaxVR Audio Renderer to be Enabled in MaxVR.ini Oculus Audio Spatializer is Currently disabled, not working properly - need to figure it out. Added: MAXVR_AUDIO in MaxVR.ini NEW: Refined MaxVR Logo Fixed: Small Bugs
Update 1.2.1 Fixed: Critical Bug, Hotkey Defaults were not loading, rendering keyboard useless Added: .MOV To Video File Types
Update 1.2.0 NEW: Control/Key Mapping, Find it in Regular Windows Menu, Help->Control Mapping NEW: Control Key Mapping is Saved to Registry, will persist across all MaxVR updates NEW: Code Signing Certificate, Protects End Users with Authenticode Added: WINDOW_FULLSCREEN Setting to MaxVR.ini Added: VSYNC Setting to MaxVR.ini Added: LARGE_MEMORY_PAGES Setting to MaxVR.ini Fixed: Xbox A Button Press on Root / Category Menu Item Behaviour Fixed: Performance Improvements, Significant Optimization with Huge Results Fixed: Aspect Ratio Would not update if Video is Paused Fixed: Numerous Small Usability Bugs Update 1.1.5 Changed: Optimizations to Directshow Fixed: Popup Dialog that shows if the required filters are not installed. This Dialog Clarifies the Official Download and Alternate download for LAV Filters. It also has a note for the Alternate Download to Carefully install, as Installer does Prompt to install Optional Software.
Update 1.1.4 NEW: Scene - Sky / Clouds Skybox NEW: Video Presets - Can save a Preset Associated with Current Video Playing, will then autoload Video Preset anytime Video is Loaded in MaxVR Changed: Static Linking for all dependent libraries to optimize total release size with minimal references Fixed: Workaround implemented for MK3D files not loading in filter graph properly Lots of Small Optimizations and Code Refactoring
Update 1.1.3 NEW: Scene - Dynamic Sphere - Immersive Lighting Effect Changed: Added DEFAULT_VIDEO3DTYPE to MaxVR.ini for default setting on load for Half/Half or Full/Full Stereo Video 3D Types Updated: OpenCV 3.0 Beta included, updated from OpenCV 2.49 Fixed: Memory Leaks
Update 1.1.2 Changed: Options for Video 3D Type and Video 3D Format are now able to be saved/loaded in Presets Fixed: Loading Presets would not update Windows Menu Options, out of sync Fixed: Properly Disable Certain Functions intended for video's only while in image mode. Other Small Bug fixes and Polish
Update 1.1.1 Fixed: Additional Bugfixes and Optimizations for SMAA
Update 1.1.0 Fixed: SMAA S2x was not working properly in 1.0.9 Update, whoops
Update 1.0.9 NEW: Antialiasing Modes, SMAA 1x, SMAA S2x. Default is SMAA 1x, See MaxVR.ini for customization NEW: Edge Visualization Shader, utilizing SMAA Color Edge Detection Fixed: Remember previous images / videos if shuffle is enabled Fixed: Critical Bug with Next / Previous Fixed: Some other minor bug fixes
Update 1.0.8 Changed: While in Image Mode, user can pause / resume Auto Play Next with Play/Pause Button or Spacebar only if Auto Play Next is Enabled Changed: While in Image Mode, user can use Ctrl + Arrow Left/Right or Xbox Controller Bumpers to goto Previous or Next Image Fixed: Asynchronously load Images to prevent stutter / freeze Fixed: Bug with Theater Scene Color while in Image Mode Fixed: Small Bugs with Mouse Capture Fixed: Performance Optimization (Big One...)
Update 1.0.7 NEW: Auto Playback Next Option - Good for Slideshows or Auto Play Next Video / Image NEW: Shuffle Playback Option - Next Button, or Auto Play Next will randomize Next Video / Image Played MEW: MaxVR.ini Settings - User can Define Startup Option Behavior for Auto Play Next and Shuffle Defaults NEW: MaxVR.ini Setting - Time Delay to Show Image before Auto Play Next Image (Default 10 seconds) NEW: Added UI Feedback for H.FOV , V.FOV & Distance when scaling or moving around. Works Best for Flat and Curved Screen. Changed: Next Button Behavior Improved Fixed: Handle Potential Change in Directory Attributes being Hidden or System for Last Directory Used.
Update 1.0.6 Changed: Parallelized Loading of Resources to optimize Program Startup time Changed: Asynchronously load average color reduction OpenCL Kernel on initial Theater to load to prevent blocking of Rendering Thread
Update 1.0.5 NEW: Youtube (Experimental) ( Loading from Regular Windows Menu, Load URL ) - **Requires installation of 3DYD Youtube Source Filter available at http://ys.3dyd.com/ NEW: RTSP Support ( Loading from Regular Windows Menu, Load URL ) NEW: Options in MaxVR.ini for Prebuffering and Timeout Time for Streaming Video (youtube & rtsp) Fixed: Multiple small bugs
Update 1.0.4 NEW: Added Vignette Option to MaxVR.ini Changed: MAJOR - Updated to Latest Oculus 0.4.4 SDK, Please download and install Official Oculus Runtime 0.4.4 (REQUIRED)
Update 1.0.3 NEW: Added Sharpen Shader Fixed: Some bugs introduced in mouse capture behaviour change
Update 1.0.2 Changed: MAJOR - Behaviour of Mouse Capture. Mouse is captured in area that is rendered now when clicked on. This prevents mouse going into regular windows menu's and out of bounds when the mouse is used with Rift HMD on. ** Hit Alt to Release Mouse ** Fixed: Border Blur Shader now works in Scenes Fixed: OpenCL stutter and screen tearing
Update 1.0.1 NEW: Border Blur Shader (Work In Progress), Special Effect Mirrors Around Video Screen and Blurs. Only works on Flat Screen, Curved Screen, 180 Panoramic Screen, 180 Panoramic Dish Screen & 360 Panoramic Screen Also only works in Default Scene (None) Fixed: Aspect Ratio not being set when Image already loaded and screen type is changed Fixed: Aspect Ratio for 360 Panoramic Screen incorrect for full size stereo 360 images Fixed: Eye View Offset were not being applied correctly, now fixed for new functions in Oculus SDK 0.4.3 Changed: Concentrated on a lot of Optimizations for this Update
Update 1.0.0 NEW: MK3D Support, MaxVR will also search for StereoMode and Auto Set if File has the Semantic Set NEW: 2D Image Support, JPG, PNG, GIF, 3D Stereo Images are MPO as before NEW: Presets now added to InRift GUI, Loading Only - Saving Must be done from regular Windows Menu (due to typing name when saving Preset) NEW: Black & White, Sepia Post Processing Shaders Added NEW: Next Button, will Only show after a file is opened in Rift File Panel. Fixed: Theater Causing 2.39 Aspect Ratio Videos to be cut off Fixed: Theater Seats - Changed Height and Width of Seats to be more natural scale Fixed Other Minor Bugs and Small Optimizations
Update 0.9.8 Added Exit MaxVR Menu Item Added Support for Mapped Networked Drives in Rift GUI File Panel, will also attempt to wake up network drives so they get added to the list Changed Screen Stereo Separation to accommodate negative values for Amblyopia Fixed CRITICAL for COM Initialization causing strange problems Fixed Alt Enter to be Consistent
Update 0.9.7 Potential Fixes for a Couple Reported issues, Deadlock and Filter Selection Fail
Update 0.9.6 Added - Xbox Controller can now operate In-Rift GUI and File Panel, B button to toggle menu control Added - AUTO_ADAPTER_SELECT setting in INI File for users unable to go fullscreen, odd issue with Preferred Graphics Adapters... Fixed Deadlock bug in File Panel Fixed Tesselation of Sphere Screen Increased to prevent swimming artifacts as noticed in Dryft Demo Fixed Full screen switch bug, Mirrored Error Reported Fixed Video not resuming if user cancels Image Open Fixed MPO Image Loading, some MPO files would not load properly Changed - Alt Enter Help Text to Timeout after 10 seconds Changed - Drive Label will now show if Drive has label in File Panel Changed - Xbox Controller Button config, B button now used for Menu Toggle
Update 0.9.5 Added - Can now rotate around, Shift + Left Arrow Rotate Left, Shift + Right Arrow Rotate Right Added - Screen Scale Manipulation, Uses Plus / Minus Keys Changed MAJOR - Xbox Controller Mapping, see (Regular Windows Menu) Help -> Controls.. Changed MAJOR - Movement and Rotation Hotkeys to be more natural, see (Regular Windows Menu) Help -> Controls.. or Readme Fixed - Open With and Drag an drop now works for Image Files (MPO's) Fixed - Reset Position now properly resets rotation and screen orientation
Update 0.9.4 Changed - Can now move screen up or down in 1 degree increments by default with page up/page down. Shift+page up/page down will move screen locked to the set of Infront, 45 Degrees Up or 90 Degrees Up. Custom Degrees also can be saved/loaded in Presets Fixed - DirectX Adapter Selection would fail in some cases Fixed - File Panel restarting video's and reseting position to top of directory
Update 0.9.3 Changed MAJOR - Updated to Latest Oculus 0.4.3 SDK, Please download and install Official Oculus Runtime 0.4.3 (REQUIRED) Added MAJOR - MPO Stereo Image File Support, for creating MPO files that are pairs of JPEGS or other image files download and use this great tool: StereoPhoto Maker http://stereo.jpn.org/eng/stphmkr/ Added Open Image to Windows Menu and In Rift Menu Fixed bug where screen would move while using seek hotkey combination Ctrl+Arrows Fixed Alphabetical Order of Directories in File Panel Toned down New "Fade Out/Vignette" of Oculus Distortion Mesh (Too strong imo for new 0.4.3 SDK)
Update 0.9.2 (Last Build to use Oculus SDK 0.4.2) Change MAJOR - Autodetect Extended Desktop Mode, Window will start as Normal, use ALT-ENTER to go fullscreen. FullScreen will automatically go to rift. ALT-ENTER again to go back to Window. Change Removed EXTENDED_DESKTOP Setting in MaxVR.ini, no longer necessary as it's all automatic now Changed File Panel to show Files in Alphabetical Order Added Hotkey V, will toggle force of 16x9 Aspect Ratio, only if video is not natively 16x9 already OpenCL Version Detection Fixes Fixed Scrollbar Out of Bounds Crash
Update 0.9.1 Added Video 3D Format to Windows and Rift Menu, Selection for Normal / Flipped 3D Videos Added Scrollbar to File Panel Added Scrollbar to Stream Selection, will only show up when number of streams is high Changed File Panel to show directories differently from files
Update 0.9.0 Added Stream Selection to In Rift Menu, shows up only if file is playing Added Currently Playing Filename to Top Windows menu bar Changed GUI to have a uniform color and look Fixed Volume Control to restore system Volume to level System had before MaxVR was started on exit of MaxVR Fixed Open With to only have one instance of MaxVR open, and will load file if MaxVR is already running Fixed OpenCL Version Detection
Update 0.8.9 Added MAJOR - In Rift Menu Now has a lot more items to configure to mirror regular Windows Menu Changed - Xbox Controller Movement and buttons are now smoother / tweaked Fixed some bugs
Update 0.8.8 Fixed Possible Issue with loading OpenCL on unsupported / missing driver support PC's Changed - Seeking Hotkeys to be more natural, Ctrl + Left / Right Arrow Keys Fixed INI Autoload of Files to work with files in same path / folder as MaxVR
Update 0.8.7 Added MAJOR - User can now move up, down, forward, side to side. Some hotkey's had to be remapped to accommodate this, eg Seeking Hotkeys Added MAJOR - Skyboxes! Space Scene and Scary Scene (in time for Halloween!) Fixed a lot of small bugs A lot of small optimizations
Update 0.8.6 Fixed couple critical issues, including a crash Optimized Renderer for OpenCL
Update 0.8.5 Added "Open With" Support for opening video files Fixed Performance with OpenCL in theater scene, now using Parallel Reduction algorithm for sampling average color for dynamic lighting
Update 0.8.4 Fixed MAJOR - NVIDIA Graphics has Pending Support for OpenCL 1.2, AMD is already supporting OpenCL 2.0, Intel and Apple both support 1.2 Fixed Lighting in Theater was too bright Fixed Text for Media files was too dim Optimizations
Update 0.8.3 Added MAJOR - Huge Speedup, using OpenCL for NV12 to BRGA conversion. Helps 4K Videos and High FPS HD Videos. Added OPENCL_ENABLED to MaxVR.ini, on by default Fixed Line / Seam that would show behind you on spherical or 360 panaromaic videos Changed to Linear Light for all Rendertargets and Textures, improved color quality Other bug fixes / optimizations
Update 0.8.2 Added Volume Control Sliderbar Fixed Crash when Folders / Files contained odd characters to be displayed in Rift Media File Panel
Update 0.8.1 Changed In Rift Media File Panel to be easier to read Fixed Critical Bug with Folder Traversal
Update 0.8.0 Added MAJOR - In Rift Media File Browser! Use Mousewheel to scroll, click on "Menu" button to activate Added MAJOR - Shaders, Menu Added to regular Windows Menu. HDR, Vibrance and Black Level Shaders can be toggled on/off and combined Added MAJOR - Audio / Subtitle Stream Selection. Only works if LAV Filters are installed. Under Options->Advanced. Will appear once video is started. If LAV Splitter Config is Grayed out and no Stream Select is shown after movie is started, LAV Filters are not installed.
Update 0.7.9 Fixed MAJOR - Reported Issue from Customer Fixed, Obsure Offset from Left / Right Eye Only when View is Rotated Added "F4" Hotkey - Toggle Black Level Amp, this is a fix for DK2's "black/purple smearing" due to LCD Shutting off Pixels at True Black, and Response Time to Turn them back On (Known Issue with DK2) Changed Theater Scene to have Black Level Amp on by Default Other Small Bugfixes / Corrections
Update 0.7.8 Fixed MAJOR - Balance 3D and Scale Comfort Pass Added "L" Hotkey for Locking View to Rift Tweaked Lighting for less specularity in Theater Scene Theater Mesh - Removed stairs at bottom floor
Update 0.7.7 Fixed MAJOR - Refactored entire scale of Scene, Screens, Theater for proper scaling with Oculus Rift SDK This makes a huge difference in Positional Tracking and 3D Stereo Separation, and is now correct Scale in Meters Added MAJOR - Powerful Presets, allow user to Save unique "Presets" according to the Position, Screen, Stereo Settings, Scene Settings they have currently configured in the view. Then they can easily load this preset later on. Added Presets for Panasonic HX-A500, GoPro 1, 2 and 3+, Presets included setup the Dynamic FOV Screen to be of the Specified Horizontal and Vertical Field of Views. Fixed Paused seeking to display an updated frame at end of seek drag. Added ability to Drag & Drop a Video file onto the screen to load the video Added Hotkey "ALT" to Release Mouse Capture from Window while held down Changed Xbox Controller Config, now able to Reset Rift with "back" Optimizations and other Bug Fixes
Update 0.7.6 Fixed Crawling Dots or Lines on Extents of Screen Other small optimizations / bug fixes
Update 0.7.5 Fixed MAJOR - Positional Tracking is now working properly Added 45 Degree Rotation to Screen with the Up/Down Arrow Keys or the Xbox Controller Dpad Fixed Positioning in Theater on 45 degree and 90 degree rotations Fixed 3D effect
Update 0.7.4 Added Stereo Screen Separation - use at own risk Fixed Controls for Xbox Controller for Dynamic, Dynamic FOV screens Fixed a couple minor bugs EULA Updated
Update 0.7.3 Added MAJOR - Dynamic FOV Screen - Allows for fully customizable FOV to closely match your Camera Dynamic FOV Screen also shows user feedback of Horizontal and Vertical FOV in degrees as it is customized Changed Seekbar, now remains paused when already paused, same for playing. Also now shows updated time as time is dragged. Bug fix for video possibly displaying large green bar Fixed scale of chairs in Theater Scene Added Hotkey for Dynamic FOV Screen
Update 0.7.2 Added MAJOR - Dynamic Screen! - Allows for fully customizable FOV to closely match your Camera Changed Hotkeys and Xbox Controller Controls Lots of Optimizations Some Minor Bug fixes
Update 0.7.1 Added First Scene! Theater with Dynamic Lighting! Added Hotkey "~" to toggle scene on off Changed DEFAULT_SCREEN_TYPE ini setting to Support all screen types Fixed bug when loading files with uppercase extensions Fixed performance / stutter when loop is on, now seamless Fixed other small bugs Optimizations
Update 0.7.0 Changed to Gamma Correct Rendering Path, Improved visual quality! Enabled High Quality Distortion Added Xbox 360 Controller Support, check out Help->Controls for controller controls! Added LAV Splitter Config, under Options->Advanced->LAV Splitter Config (Video must be loaded already) Changed Lighting Changed Control for Moving Screen in front(down arrow) and above(up arrow)
Update 0.6.9 Updated to Latest SDK 0.4.2 - Please Install Latest Runtime and update your firmware for DK2 Major improvement in picture quality due to latest SDK Added Loop button in Rift GUI Fixed Aspect ratio problem with Spherical Display Fixed if user is using Extended Desktop Mode that program starts in Windowed Mode, move window to rift "monitor" and then hit alt-enter to go full screen. Removed OVR_CUSTOM_CHROMATIC_SCALE in MaxVR.ini
Update 0.6.8 Added OVR_CUSTOM_CHROMATIC_SCALE to MaxVR.ini to customize strength of Chromatic Abberation Added AUTOLOAD_VIDEO_FILEPATH to MaxVR.ini to autoload a video file on startup, complete path and file required in quotes Added DEFAULT_LOOP to MaxVR.ini to change behaviour of end of video, set to 1 if you want it to automatically loop Fixed Critical Issue where 0.6.7 was crashing at end of video Fixed Extended Desktop Comptability Mode, Alt-Enter Now works again, still need to set EXTENDED_DESKTOP in MaxVR.ini to 1 Fixed Time Step so objects move / rotate correctly
Update 0.6.6 Added (experimental) SVP (Smooth Video Project) support - this is mostly working but you need an uber pc! Fixed bug with mouse being locked to window when file dialog was open Fixed bug with File Dialog not loading files in Windows Libraries and their subfolders SmoothVideo Project Information Thread: https://developer.oculusvr.com/forums/viewtopic.php?f=28&t=13718
Update 0.6.5 Major Playback performance Update, now gets full framerate on BigBuckBunny OpenCV Added for Performance, and future updates Added (experimental) Support for AviSynth / AviSynth+ (.avs) Advanced Users Only Fix bug with opening files (*.*) All File Selected now works properly Added Readme and Changelog files
Update 0.6.3 Added Support for 180 degree panoramic dish screen Added Support for dome screen Added Support for panoramic spherical dish screen
Update 0.6.2 Fixed a critical bug Added Robust Logging, log file for support / troubleshooting purposes
Update 0.6.1 Added Support for 180 degree panoramic screen, for 180 degree panoramic video Added Support for 360 degree panoramic screen, for 360 degree panoramic video Added MPG for File Opening Options Added *.* (All Files) for File Opening Options Cool Side feature - if you are in panoramic 360 screen view and set video to Standard 2D Video will tile across 360 degrees! All working with hotkey "Up Arrow" for moving the screen above you too!
Update 0.6.0 Fixed Subtitle Rendering, if not working for you please open MaxVR.ini and change FORCE_FALLBACK_FILTER_SELECT to equal 1 Added 'Up Arrow' hotkey to toggle screen infront or above you! Added 'W' hotkey to toggle Flip Right to Left Side for Stereo Formats (Also Over Under) Implemented extra double buffering for video surface Other fixes and optimizations.
Small Update 0.5.9 Added INI File with option to Enable Compatibility for Extended Desktop Mode of Rift INI File also has some settings for startup defaults
Update 0.5.8 - Lots of Fixes ! Added Support for Full / Full and Half / Half 3D Video Types Improved performance for videos encoded at framerates higher than 30fps Added Info Text to show when user pressed some of the toggle buttons on keyboard Fixed HMD lock when seeking, now free to move around while seeking Other fixes and optimizations
Update 0.5.7 Beginnings of the In Rift View GUI - Play / Pause Button and a Seek Bar! Added ability for Minidump creation - this helps me debug strange issues on other machines Other small fixes / optimizations!
Wow, it's been some time. Good to see you back, Carandiru (and to hear of the good health).
I did fire up the latest in my CV1, and I suppose the first thing I would request (if not already in there) is the option to reset view. Put simply, I face away from my desk when playing VR in roomscale but would rather be facing at the desk when watching something.
Hey Venturai, "R" or "F5" should reset / recenter the view. Cheers, Jason
I don't know if it's maybe just something I'm doing, but that's not working for me at all. I even tried going into the options and rebinding the F15 reset view key to F12, but still nothing.