This is some thoughts
which I found during the game. It is my personal opinion...
The main characters
looks to humans while they are supposed to represent animals.
Owl, Elephant are The
example to follow aesthetically for model and texture
The tutorial is too
long (if you can include the tutorial during game play it will be better)
Not necessary to catch
20 flower to learn how to move
User Interface:-speech bubble are too
-if the game is
targeting children from 6 to 8 years it would be wise to simplify the
Thematic has to be
more consistent: when you are in a western environment you are surrounded by
desert, cactus, saloon, but to gain the ability to shoot there is a stone with
symbols which are more related to Viking symbols or something else…
The good points:
All motions are well
done and easy to understand and to use.
Music is soft and
Colours are well done
in the world and animations are fluid in GO.
@Truthveyor I found
your game very beautiful and well done, ask help as you are a StartMember and I’m
sur that they will help you.
I apologise for my
poor English as I’m better in French.