when running the 0.4.2 unity demo, primary monitor and rift are mirroring the image and the resolution is completely wrong at 2364x1461. My primary is 1680x1050 so this makes no sense.
Direct to rift works fine in the config utility, it's as if tuscany was compiled with the wrong resolution. Tuscany runs properly in extended mode. D2R worked perfectly for tuscany in 0.4.1.
GL, DX9, or DX11? Are you using Unity? If so: Does the issue occur when you run the "_DirectToRift.exe" binary? Can you send output_log.txt from a run with the issue?
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