Hi. I'm using Vireio Perception to change how a game renders to my monitor. It seems like all I need is to get what is rendered to my monitor to render to the oculus instead, and I can't figure out how to get it to work. I thought the oculus would show up as another display in which case I could extend my screen, but I can't detect it as a monitor in my screen settings. Am I missing something simple?
I did take a look at Steam VR Theater mode, but it doesn't lock the camera view and displays the game on a curved plane in front of the camera, which feels really awkward. I've had my heart set on playing Mirror's Edge on the oculus for years. I know it's not a VR game, but folks have put a decent amount of work creating functionality to get it to run like VR and have been successful. It's the main reason I got the retail kit, so I could really use a hand with this. Thanks.
I was able to get this working by using different software. I invested $40 in VorpX (http://www.vorpx.com/) which already supports a large number of games and works with CV1. I also used Flawless Widescreen (https://www.flawlesswidescreen.org/) in order to help improve the FOV for the game. For games that don't support VR, it'll make you feel a bit sick, especially in menus, but it's totally worth it 🙂