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Can I use Oculus libraries for a game that I plan to sell on Steam

russiniet
Level 2

I plan to release my game for all headsets on Steam along with releasing it for Oculus devices and I want to use Oculus' Lip Sync library. So, my question is, is that allowed? I am fairly sure it is but knowing Meta I don't want even the slightest risk of having a lawsuit ruin my entire life...

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