I thought I was losing my mind here. Netstat output was nearly empty and that is odd since Oculus always has ports up.
I get the same 'Cant reach oculus runtime service' on starting up VR. I was worried as I installed Final Fantasy XV and had to clear up installed game space.
Reinstalling came to the same result, then I saw this thread and the cert / time rollback fix. Good lords, that is debilitating.
Trying to troubleshoot, I ran 'C:\Program Files\Oculus\Support\oculus-runtime\OVRServer_x64.exe' and got the attached error about 'Failed to validate OculusAppFramework.dll'
OMG I was going crazy with this about an hour until found this forum.. is this normal???? And I am new user of Oculus!! That is unacceptable... THANX for the lame fix 😞
Just installed my rift yesterday ...welcome to the community I guess LOL ... hope this isn't a normal thing
lol same here dude. I just got mine yesterday as well!
I got mine just 4 hours ago, I'm not kidding ! :'(
Together with Oculus' inability to colaborate with Nvidia to create properly working drivers for MORE THAN HALF A YEAR now, the expiration of a DLL and a GLOBAL BLACK-OUT of their hardware is the SUPERB PINNACLE OF AMATEURISM AND INCOMPETENCE.
I wouldn't be surprised, if the entire company was run by one guy on a couch (who's still asleep, so he can't respond to the global black-out of his hardware).
This is what you call growing pains! I'm only upset with the company for not posting SOMETHING to let users know they're working on it, or still in bed, or no clue,...anything...