07-28-2014 01:27 PM
08-19-2014 12:13 PM
08-20-2014 07:11 PM
08-21-2014 03:29 AM
"pix" wrote:
Just to confuse things, using the OculusWorldDemo with CA adjustment, looking at the white-cubes screen (hitting ; twice), the best CA multiplier for me is 0.45!
A cups, middle position, IPD 66mm (according to my optometrist, and set in the config)
My Rift seemed to ship from Australia (I'm in Australia).
pix
08-21-2014 09:10 AM
"pix" wrote:
Just to confuse things, using the OculusWorldDemo with CA adjustment, looking at the white-cubes screen (hitting ; twice), the best CA multiplier for me is 0.45!
"Torkemada" wrote:
For me also 0.45 - 0.47 is the best CA multiplier. IPD 64mm measured in oculus tool, optometrist measured it at 62mm (prescription for glasses). But in my tests i found that IPD doesn't affect chromatic aberrations.
08-21-2014 09:53 AM
08-21-2014 12:13 PM
"brantlew" wrote:
The chroma divergence is a function of eye relief. The shipping defaults are set for a long (near maximum) eye relief. The reported 0.75 multiplier puts the values "close" to where they should be for minimum eye relief for guys who wear the lens very close and the midrange (0.45) works best at a medium eye relief setting. We're working on providing multiple settings* to cover this range so you guys will be able to adjust your chroma in all games simply by setting your eye relief correctly in the Config Util.
08-21-2014 01:03 PM
08-21-2014 01:33 PM
08-21-2014 03:14 PM
"thekiwimaddog" wrote:
Personally when I adjust either the IPD or eye relief I can't notice any difference in the chroma.
"evildoer" wrote:
i dont get it. its said that the full correction is designed for the full distance from the lens. that would be a 1.0x multiplier.
and close to the lens is a 0.75x multiplier.
wouldnt medium distance be between those two numbers? at around 0.875x ? where does 0.45x come in?
08-21-2014 09:32 PM
"brantlew" wrote:
Chroma is REALLY sensitive to positioning. You have to be super careful getting the lenses vertically centered and even then there is going to be a lot of natural variance due to everybody's eye-sockets being different depths, strap tightness variance, finicky mechanical dials, ... not to mention IPD variance. Just today I was really looking at this chroma issue closely and having some inconsistent results. It turns out I was looking left for one test and looking right in another test. Since my left eye socket is 1.5 mm deeper than my right eye socket this was enough to throw things off!!