Its probably due to the latest drivers released across all devices (version 12.) Its completely broken and causes these kinds of frame drops on all oculus products but, as far as anyone can tell, only with certain hardware configurations. Oculus has the worst customer service in the world and will not tell us anything publicly. Info is trickling out from people who have opened tickets. In my opinion, none of the feedback oculus has given people has been helpful. This problem has been going on for more than two weeks with no end in sight and they just say they are aware of the problem and are working on it... even though the simplest thing in the world would be to just roll back to the prior driver which works fine. My suggestion... just stick it out until the fix comes and then seriously consider upgrading to a different headset manufacturer because Oculus keeps doing things like this and they don't seem to learn from their mistakes.
if you if you have a CV1, then it will always perform better than the linked quest. I’m not having the issues you are, but I would only use a linked Quest if that was all I had.Thanks for your report about the official link cable. You are the second person to pretty much report that the official cable is junk, and not worth the money.
Not the case here. I have a CV1 and original Vive. No issues at all with linked Quest on version 12. My CV1 is showing some minimal stuttering since ver 12 in Asgard's wrath and Lone Eco, My CV1 is now retired until the next update that temporarily disables the Quest.
.A fable to say the least that the CV1 performs better than the linked Quest and looks many times better than both my CV1 and Vive @2.0 SS
Related to the topic in a way, but is there a way to return physical purchases from Oculus? This cable is not at all worth it and I'd like to return it. But there doesn't seem to be an option..