02-18-2019 04:52 AM
02-25-2019 06:24 AM
02-25-2019 06:26 AM
RedRizla said:
@Chaoss - You need to send that to Oculus as a bug report.
02-25-2019 07:06 PM
Chaoss said:
JerryAtricks561 said:
Just had this happen to me today. Everything was working fine, I was in Oculus home at the time, and then I got the white loading circle and it never recovered.
I tried most of the fixes I've found Googling the issue, even uninstalled and reinstalled - twice. Still nothing. Not even the Store will load. It just hangs in that white, endless grid.
I can see the main menu and navigate through that, I can play all of my VR games and it works as well in SteamVR. But no Home or Store. =\Well it so happens I've found a work-around, you will unfortunately loose your home as you've set it up but you can always remake it :). So the issue simply is that the home itself (as it exists on the server) is 'broken' or corrupted somehow and because this is where you're set to land as soon as you load in, it'll never actually get done loading. Thankfuly I've found a way to get in and remove the offending home (or keep it, but set a different 'working' home as your starting home) and fix the issue.Simply start Oculus via the desktop but do not put on your headset, then from the app go to friends and find a friend where there's a "Visit Home" button, click this and put on the headset, Home will now load up but drop you right into your friends home. From here you can then either create a new home, or set one of your other homes as your default starting home.If you try to load into your 'broken' home (the one you had set as the default starting home) you'll find it gets stuck on "loading..." and you may even see a few unlit objects appear but it'll get "stuck" and never load.My two best guesses as to the issue is a physics glitch (something that has physics/that you can throw,drop etc. has somehow gotten itself into a glitched out state and is causing the client to never load) or something has gotten corrupted, For me it began while I was holding something and I had a GPU crash (bad GPU) and because the object was being actively held at the time, it didn't have a 'saved' position. So the client is loading the object but it doesn't have any coordinates and doesn't know what to do and crashes. I'm certain it's a simple oversight and is actually a fairly simple fix once the exact cause has been found.The issue was in 1.34 as well, so it is NOT to do with custom homes, and I don't believe it's to do with custom objects either.
06-18-2019 11:15 PM
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07-05-2021 05:27 PM
2 1\2 years later ........... hello vive
12-03-2021 02:20 AM