Since yesterday I noticed sound missing on my CV1 for certain apps (Unity Editor and Apex Construct). I get sound if I start an app from the Oculus library or if it's a SteamVR app. My Apex Construct version is on Steam too but it seems to not use SteamVR (should have Oculus native support).
So it looks like that apps that use native Oculus VR but aren't called from the Oculus app don't have sound for some reason.
Anyone has the same problem? Is Oculus aware of this problem and working on a fix?