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Oculus Home (dash 2.0) causing VR performance issues - stuttering etc

Globespy
Level 5
Many of us will have seen the post on Reddit about 6 months ago which offered a way to stop the Oculus home from forcing itself to be open if VR was to work - just like the 'good old days' when we could do the "run as admin" trick.

https://www.reddit.com/r/oculus/comments/9odbvz/fixed_old_oculus_home_runtime_w_instructions/

I have a couple of friends who are experiencing negative performance issues in titles that we have been playing for years, and the only things that have changed are the Oculus Home and it's forceful persistence to remain open and active when using VR - there's some feedback from Oculus staff that the Oculus Home goes into some kind of sleep mode, but something is still wrong if it's causing stuttering and performance related issues that the classic home did not.

Appreciate some feedback as I'd rather not have to keep finding ways to work around the Home app, but oculus are really forcing people to find such ways when their performance hits can be directly related to the new Home app
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