Tried to check if the Oculus software releases the VRAM as needed. Maxed out the resolution and ran Assetto Corsa. The game was clearly VRAM limited, pushing 90fps at times just to drop down to 40-50fps when VRAM runs out.
Checked task manager, and OVRServer hogs up 40% of VRAM. That's insane.
Is this how the Link software is supposed to work? I mean, at high resolution the games are essentially limited to 6/10GB VRAM.