10-19-2020 10:12 PM
02-01-2022 11:03 AM
So basically what you are saying is to turn off space sense as an experimental feature? Wouldnt hurt not having this as an experimental feature or having it off by default since the algorhitm is still very much faulty.
02-18-2022 05:06 PM
I have the same problem where to report ? I have report in the quest report 2 times already
03-25-2022 08:34 PM - edited 03-25-2022 08:36 PM
Do you happen to have a workaround for that? I have an experience which I'm demoing in-editor because Quest hand tracking + Quest Link is the best option I have for mixed reality and hand tracking. Unfortunately I'm struggling to find a way to both maintain a consistent tracking origin and disable the guardian. The experience is high altitude and seeing the guardian really detracts from the experience. Spatial anchors seem to only work on device and with guardian enabled. A consistent tracking space is necessary for me because I have physical control panels in my room that are mirrored in VR.
03-26-2022 04:12 AM
I have no workaround metameta. I gave up on the matter and just play with the incorrect guardian height.
03-26-2022 09:58 AM
Thanks. I did come up with a solution for my specific use case. Since the mixed reality experience I'm developing uses hands, I can mount a touch controller to the fixed physical device (in my case a tracked exercise bike) and activate that temporarily to adjust TrackingSpace offset to my scene. Then wait for it to recognize hands again. Just posting in case this niche solution helps some other developer.
06-25-2022 02:49 PM
I have the solution, change your tracking frequency to 60Hz
It works for me!
06-29-2022 09:47 AM
Thanks for the tip! Appreciated
07-30-2022 09:23 PM
I know this post was made 2 years ago, but my oculus quest 2 is having this same problem, but I don't know how to fix I have tried a lot of things,
Is it ok if anyone can give me some suggestions. Thanks.
08-03-2022 02:21 PM
Hello GingerPotato, I did a number of things. In the end, I don't know which one resolved the issue. I cleaned the sensor lenses, I deleted the guardian history, downloaded the latest firmware, made sure I am in a brightly lit room, change controller batteries. Hope this helps.
08-03-2022 02:24 PM
I work around this problem by resetting the floor every time I put the headset on. It's important to actually do a reset rather than just touching the floor, because when the problem occurs, the "floor" is lower than your actual floor so touching it won't reset it.