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Oculus Rift Audio Refresh Rate issue (Beat Saber)

LemonCrisp
Level 2

I have the original, 1st edition, market Oculus Rift. I've had this issue for a while, but honestly quit playing the oculus because of it and am only now taking extra steps to see if anyone else has an idea how to fix it. Long story short, in Beat Saber, the entire game IN game, is slow. Notes, Song, everything. It isn't a "Lag calibration" issue. Trust me. My PC is currently running it's audio at 48 KHz. I know the standard for Windows is 44.1 KHz. I have a Focusrite Scarlet 2i2 that I run my audio through, but even when I run the audio out of the Realtek audio drivers to my speakers, same issue. It honestly only started after I got this audio interface with my guitar, but like I said, even with it unplugged completely and the audio refresh rate at or above normal, the game audio is like slow motion. Something you wouldn't expect from a faster refresh rate. I've tried everything I can think of

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