07-04-2022 02:54 AM
Hi is it possible to pull input information directly from Quest 2 controllers to a 3rd party haptic peripheral via Bluetooth or WiFi? I can see a lot of haptics are triggered via individual apps SDK files but I was wondering if there is a more general way for a device to recognise controller input (button press) without the need of coding this in to every unique app that runs.
Could an app be made in OpenXR that runs in the background on the Quest 2 to monitor controller inputs and forward this info on to a peripheral?