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Ripcoil hand tracking jittery?

markm75
Explorer
Running Ripcoil with the motion controllers and a 980ti on windows 10 x64.. i have two sensors set diagonally apart for 360 tracking.. i've noticed that during the game the hands seem slightly jittery.. and often if you try to do a side ways throw of the frisbee, it goes sideways not straight ahead...

Other titles seem to work fine hand tracking wise, all that way to the extreme corners of my area where the hands loose some tracking.

In these tests i was at the center of the area.

At first i thought maybe it was because i upped the resolution/gfx a bit, but i've since lowered it back to default and see the same thing..

Anyone else having this issue?

Thanks in advance
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