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Headset Image Loss

Watching Oculus Unity Image on my headset, lost image and only saw my actual monitor desktop image in the headset, even though the Unity image was still on the desktop. However, I do not lose head movement on the headset, the Unity image "on the desk...

DcJam by Level 2
  • 4 replies
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Just received Dev Kit, Z Axis is constantly rolling.

Hi all, I literally just received my Dev Kit, was super excited to try out latest Tuscany demo and the Roller Coaster. I booted up Tuscany and noticed what I thought was a slight drift, though by the time I was finished I noticed I had rotated my hea...

Laptop shuts down

HiI just received my dev kit and plugged in and ran a couple of demos.All looked wonderful, however, a few moments into each of the demo's, my laptop just powers off.No blue screen, no errors in the event log.The laptop is a Sony Z-21, not the newest...

ric9887 by Level 2
  • 7 replies
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Battery power for Rift

Does anyone know of a portable (wearable, by design or modification) battery that can supply sufficient power to the Rift? I'm exploring the possibilities of creating a wearable VR system based on the the Rift and something like Intel's NUC. It's alm...

Logitech G430 headphones stop Oculus working

Of course, I had to go and order the type of headphones that would install a whole load of Logitech drivers onto my system and stop the tracker working didn't I? Just after I installed the headphones drivers, the head tracking stopped working.I was a...


I noticed that fairly suddenly, there were discolorations and fading all over my LCD screen. At first I thought the screen was burned by light in the room, but due to the half of a windows logo( I use the default wallpaper ) discoloring the screen, i...

Not working PLSS HELP

how i can know if my rift is fine i only have a black screen no signal at allpls give a method to test if my rift is ok like if i connect and put some settings i will see my main desktop in the rift because i only see a black screeni have a i7 proces...

Need to be able to turn head further and faster

i think because we are basically looking through what appears to be binocular vision, that part of our radius is blocked by whats only seen in the center circle of the vision lens . I was wondering if it would be possible to make the view turn faster...

*(SOLVED)* Every demo I try i am auto strafing to the left

Hi guys, I just received my Rift today and have tried out a few demos. So far I am impressed but for one issue. I always start the demos strafing to the left and I can't stop it! When I activated my 360 controller I could move the other direction but...

KingK76 by Level 4
  • 8 replies
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Not working with Droid4

Using the HDMI out on my Droid4, I get a black screen. Plugging same into HDMI monitor, no problem. Set to 1080p at 60hz. I know some people say they've gotten their Android devices to work (I'm not looking for head tracking - yet), but this one give...

DaveA by Level 2
  • 2 replies
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Oculus Rift vs Multiple Monitors

Hello, I'm not sure the best form to place this, i'm after some advice.I'm going to be ordering an Oculus shortly (pay day at the end of month in fact) and cant wait to dive in and start experimenting. But i have a few concerns, firstly i need to tel...

Brodie by Level 3
  • 8 replies
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Sending orientation data to an Arduino?

My ultimate goal is to get the Rift to control a camera so I can have a live FPV feed (think security cam or RC plane FPV). I'm able to grab the orientation data from the Rift, but I haven't the foggiest idea how to send that data out.My current setu...

Calculate the slope of the character's walk

Hi all,I'm trying to mod an exercise bike to make my character go forward when pedaling, and I have an Arduino setup that would allow me to change the resistance on the bike to go with the flow of the game.I understand how I can calculate the slope o...

Koganei by Level 2
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"Dim" area on my display

Hello!I hope you guys doing fine! I've just received my Rift developer kit and I've been having a blast with it!!!!. It was -definitely- worth the wait (and all the hype). The only "issue" so far, is that I noticed a "dim" area on the righ-most part ...

ramy by Level 2
  • 5 replies
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No head tracking in Win8

I just received my Rift DK and couldn't be more excited.Display works fine, however head tracking doesn't appear to be working on my Win8 PC. I'm not running Logitech problems and have disconnected my wireless 360 controller dongle and rebooted, but ...

Cord holder

It is not a major issue, but I was not very pleased with the Rift cord holder, because the cord always falls, so I decided to hold the cable in another way. I passed the cable inside the head strap and used a badge clip to hold it.riftCord.jpg

Resolution issues

I was testing my Rift in different resolutions, because my computer does not support Rift native resolution, and when I tried the Tuscany demo in 1280x720, strange stains appeared in some textures, but only on the right side of the Rift, these stains...

Grainy/Pixelated Eye Shaped Overlay

I'm using the rift with Windows 7 using Bootcamp on a 2012 Macbook Pro via HDMI and seem to get grainy oculus-logo shaped outlines overlaying the middle of the image.I've uploaded a screenshot here!

Optimizing the barrel distortion

Hey, I have been looking into the barrel distortion applied to the final image for the oculus. I was thinking that you could do the barrel distortion in the vertex shader instead of the fragment shaders full screen pass. You would need a highly tesse...

Unity Integration: 0.2.2 Crashes Unity Project

After integrating OVR SDK 0.2.2, it crashes my Unity project on my main scene (but not on other scenes, like my much smaller and simpler Sandbox). Rendering seems to break as well, even if I switch to a standard camera and controller.I am pushing Uni...

Ideas for future versions

There didn't see to be an obvious place to post general feedback/ideas so please move this if its the wrong place.Anyway, my main wish for next version would be some kind of crude controls on the headset itself, maybe just two big buttons on either s...

Chriky by Level 2
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Changing znear/zfar

So In my engine, I handle znear/zfar by creating a projection matrix with my znear/zfar values. Because I'm not using that anymore and using the projection matrices given by StereoConfig, how are we meant to set our clipping planes?In StereoConfig::u...

Mykei by Level 2
  • 1 replies
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Can't use a mouse or select Demo Options

I am confused about everything. I plugged in my Rift using the dev notes and various forum threads... got it to display in 3D... but I cant move in any demo, tilting my head does nothing in any demo (I assume it's supposed to from the various PR vide...

jukebox by Level 2
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USB Device not recognized (tried a few cables)

The Windows 8 64-bit machine I am using to test was able to enumerate the Rift control box yesterday and I was able to try out Team Fortress 2. I left it on for a couple hours and went back to it only to find out the head tracking wasn't working any ...

Launching game in fullscreen DVI port no signal

Whenever I launch a game/demo, in fullscreen, the DVI port suddenly stops receiving signal.I'm using two monitors and set to duplicate.I had the oculus in the DVI port and it got no signal, changed it to the hdmi, and the monitor in the DVI port stop...

sanchaz by Level 2
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Double image / overlap

Hey guys,I got my rift two days ago and finally set everything up: MacBook Air 13", Displayport -> HDMI adapter.Set my MacBook screen to mirroring with 1280x800.As I have perfect vision, I sticked to the eye cup A.I tried running this video on youtub...

thomas by Level 2
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Display turns black/white/blurry after a few seconds

Hello everyone,today I got my kit and I'm really excited about that. But I have one big problem. Everytime I turn on my oculus rift it shows the correct display (game and the small blue window). But after a few seconds (always after telling me the in...

Maxs by Level 2
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Supporting different sized people

I know that everyone has differently sized heads/faces and that you've done a good job for "1 size fits all" for dev kit but I wanted to give some feedback so the retail release might have a better fit for everyone.I've moved the screen as far away a...

poday by Level 2
  • 3 replies
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