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Access to internal storage files

aguirreduran
Level 3

Hello,

I'm developing an application that should record the VR experience in a video and store it in the "gallery" of the Oculus. 

The script that I'm using in unity is developed for Android devices, and the path that is considered is this one: 

System.IO.Directory.CreateDirectory(Application.persistentDataPath + GALLERY_PATH);
where GALLERY_PATH = "/../../../../DCIM/VideoRecorders";
 
My questions are:
  1. Is this path recognized by the Oculus Quest?
  2. Can I access to the gallery of the Oculus while I'm using it in the developer mode?

Thanks,

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