Hi. I'm at the final stages of development for an Oculus Quest game and I want to be able to support the multi-user / app-sharing feature, which is think is required for App Labs but I can't find any documentation on this. To clarify, I want to ensure that when a different user logs into the device, the game is still available but has separate settings per user. I'm using PlayerPrefs for saving these settings. Is there anything I need to do in order to support app-sharing or will Unity/Oculus automatically handle this? Any help or documentation links would be much appreciated. Thanks.
I still don't know the answer to this. I don't have a device with Multi-User feature to test this on. I hope the Quest just switches the file system underneath the app but I can't find any documentation.