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How to change controller models in OVR Local Avatar

Web.Ant.Web
Honored Guest

Hi, just bought Oculus Quest 2 and started creating my first VR app with Unity. I'm using OVR Local Avatar to see controllers and hands, but having a problem with my first build. It's using the Rift's controller model in it instead of my Quest 2's. Is there any possibility to change the controllers model in OVR Local Avatar?

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