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Unity Development
LocalAvatar hands - disable shadow casting
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LocalAvatar hands - disable shadow casting
Scarygami
Level 2
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โ11-04-2020
04:06 PM
Is there a way to disable shadows being cast from the hands included in LocalAvatar?
Since there's no associated Mesh renderer I can't just simply set "Cast Shadows" to Off, and there doesn't seem to be an option in the Ovr Avatar script.
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Scarygami
Level 2
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โ11-06-2020
09:32 AM
I was able to disable shadows by adding the following line in
OvrAvatarRenderComponent.cs > CreateSkinnedMesh
renderer.shadowCastingMode = UnityEngine.Rendering.ShadowCastingMode.Off;
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