cancel
Showing results for 
Search instead for 
Did you mean: 

Oculus Avatar always shows rift controllers

TheStonefox
Explorer
I'm using Oculus Integration v16 from the Unity Asset Store along with my Quest over Oculus Link and the Oculus Avatar LocalAvatar prefab always renders the controllers as the old style rift controllers and not the new style Rift S/Quest controllers.

It does this whether the platform is set to windows and built or set to android and run in the Unity editor.

Is this a bug or am I missing some configuration or something?
1 REPLY 1

ruud3DV
Protege
Same issue here with Oculus Integration v23.1. The Quest 2 build version always shows the old Rift Touch controllers.
Did you find a solution?