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Oculus Integration Hand Tracking

Martin_One
Level 2

Hello Team,

I'm running across an issue with the Oculus integration package. I'm unable to activate hand tracking or use controllers. I'm currently building out a scene in Unity and everything works. I was able to fix the issue temporarily going into OVRCameraRig and checking Hand Tracking Support to controllers & hands until it stopped working. Is there another solution to this issue?

 

-Thank you in advance.

1 REPLY 1

Martin_One
Level 2

Solved: Hand interaction will only function when selecting Build and Run located in the build settings. It will not work if you only select Build.