Hi. Are there any plans for supplying Unity Oculus integration via Package Manager instead of the Asset Store?
This would have many advantages - like a lot more straight forward way to update/manage the package and the fact that the package manager packages are not stored under the Assets folder and therefore do not clutter your project and version control.
What do you mean, that the Oculus integration is not found via the Package Mangager yet? I know that, my question was if Oculus has any plans to make it available via the Package Manager in the future.
Hello? Could someone from Oculus answer this please? Unity's own XR related plugins are all moving towards the package manager. Why not Oculus as well?