12-19-2016 02:27 AM
if (Input.GetButtonDown("Fire1")) {
12-21-2016 12:11 AM
03-13-2018 03:59 AM
07-29-2020 04:10 PM
JBivBeats said:
I had this problem and I worked on developing a script for days trying to get this to work. My work around was to go in to your input settings and go to the input fire one drop-down menu and add the touch controller as alternate positive. That way mouse clicks the input fire 1 and the touch controller does also. I think it is referenced as button.1. So what ever button you would like just type into the input settings under input fire 1. No script needed!