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VR build start in windowed mode and I can't interact with it

vincentbruneau
Honored Guest

Oculus GO with api up to date

Unity 2021.1.15f1

I have created a new VR project (from unity hub) I just add a sphere with rigid body and build and run like so

oculusbug.jpg

 

It start in a square at the middle of my Oculus go (windowed I guess), and I got the oculus desktop bar beneath it. When I move my head nothing move except the oculus desktop background, and I can't grab the sphere

2 REPLIES 2

vincentbruneau
Honored Guest

I have add the oculus plugin in the xr plug-in manager. Now it's in fullscreen... black 😞

I am nowhere and my boss will kill me

I need help

 

Anonymous
Not applicable

Oculus Go was sunset about 9 months ago. Support for it was removed from the Oculus Integration around the same time. No idea if the Oculus plugin you get from the Unity package manager continues to support it. I'd recommend going back to Unity 2019 and using an old version of the Oculus Integration that still had Go support.

 

https://developer.oculus.com/downloads/package/unity-integration/18.0