Unity Development
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Looking for OVRGraber/OVRGrabbable advanced tutorial

I am trying to find out how to work with grabbing objects in the Quest and the basic stuff works fine. I can pick up things and drop them again.Now I want to understand how grabpoints and offsets work. The scripting guide on the developer page does n...

jboss by Level 2
  • 2 replies
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Is there any tutorial to make FPS game

I wanna make a simple FPS game following Onward or pavlovespecially, in the player sight, the player can see only his hand not arms.but in the other player sight, they can see other player's whole avatar.how can i make like this???

Camera Far Clipping Plane Issues Resurfacing.

I seem to be having problems with my current project and the solutions posted before either aren't working or aren't available. Setting the far clipping plane on my cameras has no effect. Previous solutions were to apply the changes to the prefab. Th...

OVR Plugin Updater - Errors

1. Looks like the OVR Plugin Updater feature in the new Oculus Utilities 1.14.0 works upon loading up the Unity editor (5.6.0p3), but fails when you actually import the Utilities package into the editor. Maybe that's not the right conclusion but that...

drash by Level 7
  • 4 replies
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How can I detect different hand gestures?

Hi,So I'd like to detect different hand gestures. I'm using OVRHandPrefab and there is a script OVRHand on that prefab. Inside I can see thee is a reference to OVRPlugin.HandState. If I look at the hand state it's a struct:public struct HandState { p...

Cheapest possible color grading for Quest 2?

Hi, Iam doing something on a Quest 2 and I have my scene setup and working just fine. It runs well enough at 72fps pretty much locked but the moment I apply any post processing (Iam only looking for color grading stuff) it drops by 20 fps to 50s. I'v...

devv301 by Level 2
  • 0 replies
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Developer Distribution Agreement?

Hello, I have developing a game with Unity Engine for Oculus Rift S. When I use OVR Platform tools i get a error message (SS1) that tells me i have to agree developer distribution agreement but i couldn't find such a thing. Could you help me?SS1 unit...

No Occlusion Mesh on Quest?

Hi there, I'm just looking for confirmation that there is no Occlusion Mesh for the Quest. We have a custom SRP which calls XRUtils.DrawOcclusionMesh before we do any Rendering of scene geometry. This works as expected for PC/Rift and in the Editor, ...

jpasek by Level 3
  • 4 replies
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External Video Recording Launch OculusQuest

Good day, fellow developers,For improvement purpuses we need to record videos BUT testers usually don't like launching procedure or forget about it.So we would like to launch recording when app launches and stop when quits- is it possible?

Unity and ADB can't see the Quest 2

Hello, i've a hh6 Del Mar prototype version of Quest 2.I have 64 gb ram, Nvidia 2080ti, windows 10 PC with Android Platform tools r30.0.5, Unity 2019.3.x and also oculus dev hub (and drivers installed) and oculus app (for the link). Quest 2 (Del Mar)...