10-25-2014 01:02 AM
10-25-2014 01:33 AM
10-25-2014 01:39 AM
"drash" wrote:
I would like to know if it's safe to enable asymmetric projection or if it is still a work in progress?
10-26-2014 11:49 PM
10-27-2014 12:50 AM
"jguedj" wrote:
I have encountered the same locked FOV issue
It is a big deal for us since we deal with realistic interior architecture with 3d-camera generated models, and the feeling of the space is wrong, the space is too small and "compact"
We used to solve this with FOV modification, but now the "[" and "]" keys ingame are not working anymore, nor do the FOV parameter in Unity
We would need urgent help on this, anyone:?:
10-27-2014 01:15 AM
11-15-2014 03:03 AM
"vrdaveb" wrote:
Try adjusting the scale of your OVRCameraRig. That will make sure the FOV, IPD, and head model are all in proportion to what the user has set in their profile.