01-05-2022 05:35 AM - edited 01-05-2022 06:02 AM
Unity 2020.3.25f1
Assets\Oculus\Avatar2\Scripts\Skinning\GpuSkinningConfiguration script makes Unity crash when I hit play.
If I remove this script, it works.
Edit: It's related to the "Source Morph Format" texture setting, it crashs when set on "Half", it's working when set on Snorm 10.
07-08-2022 11:42 AM
I'm getting a similar problem except in my case the my built project is crashing soon after starting, it works fine in the editor. I know its related to the GPUSkinningConfiguration script because if I disable it the crash no longer happens. Setting Source Morph Format to Snorm 10 isn't working in my case. Do you have any advice?