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CRITICAL IAP bug - purchase is reported cancelled, but item is purchased anyway

edearl
Explorer
  • User starts a consumable purchase
  • Just after entering the PIN, user presses the Oculus button on the Rift controller
  • The Oculus runtime returns an empty Purchase to the app, which indicates that the purchase was cancelled (I assume)
  • User tries to purchase the same consumable again
  • The Oculus runtime shows an error: "Already purchased - your in-app purchase couldn't be completed."
This looks like a CRITICAL problem. Can you help, please?
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