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Freezing when running project since Integration SDK v37.0

lufinkey
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Ever since Integration SDK 37.0, whenever running a game in-editor, after rendering a few frames (less than 20) of the game scene, the entire player will freeze up, sometimes for a full minute. Occasionally it's so bad I have to force restart unity. This is a new development since Integration SDK 37.0. Previous versions don't seem to cause the issue.

1 REPLY 1

lufinkey
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Any update on this? It seems to be related somehow to the oculus desktop app, as it'll freeze up, often for 5 minutes at a time, and we'll just have to sit and wait for it to restart (and for oculus link to inevitably crash). It's burning up a ton of our productivity.