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Hand Tracking not working due to version mismatch?

Hi,

I'm not quite sure, if this is/was already an issue, but since my Quest OS updated to version 35 and my Oculus Integration is still version 34, Hand Tracking samples do not work anymore (using Unity 2021.2 with OpenXR backend). Furthermore older projects with Unity 2020.3 (OpenXR backend enabled) don't work either, although they worked a few days ago with both, Oculus Integration and Quest OS, on V34).

 

My assumption would be that the mismatch between Quest version and Oculus Integration is causing this. Can anybody help? Oo

 

Best regards

Max

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