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Input.anyKey gets set to true when you move the touch controllers.

phileday
Expert Protege
It's all pretty much in the title. I want to use the anykey function to check for keyboard or mouse button clicks but as soon as you pick up one of the touch controllers the anykey gets set to active, going back to false once the touch controller goes back to sleep again.

I don't know if this a bug report as such but I thought I'd just mention it to see if anyone else had had similar experiences with this.
1 REPLY 1

phileday
Expert Protege
Thanks for the information. I'm currently testing individually for the keystrokes as a work around. It's good to know that it will be looked at soonish 🙂